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Pixar in a Box
Course: Pixar in a Box > Unit 3
Lesson 1: Introduction to lighting- Art of lighting overview
- Light quality
- Activity 1: Seeing light and color
- Light roles
- Activity 2: Lighting an orange (physical)
- Virtual lights
- Activity 3: Lighting an orange (virtual)
- Character Lighting
- Activity 4: Lighting a character
- Color scripts
- Activity 5: Color scripts
- Master Lighting
- Activity 6: Master lighting
- Shot lighting
- Activity 7: Shot lighting
- Getting to know Kim White
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Shot lighting
Shot lighting in animation directs viewer attention, creates depth, and enhances character appeal. Master lighting sets the overall scene, while shot lighting adjusts individual elements. Pixar artists use shot lighting to emphasize characters, improve continuity between shots, and make characters look more appealing from specific camera angles.
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- how come Pixar has villains who are actually right in almost every movie?(12 votes)
- I have nooo idea!! :((4 votes)
- It looks like a car Buzz Lightyear would have 😄😃 1:16(9 votes)
- Buzz LightYear don't have a car he fly's.(1 vote)
- Hey Chatter Discussers! Who on Khan Academy clicks into their notifications, clicks on a comment and goes to a conversation you forgot you started like 4 years ago and you're like, "Oh my goodness this conversation is still going on - heck yeah!" It's good to be back home. ;)(7 votes)
- why where did you go?(1 vote)
- I thought it is just adjusting a few bars!(3 votes)
- Atthe two shots that they show us to help explain master lighting from shot lighting, the two shots are like a millisecond apart from each other. Has anyone else noticed this?? 1:38(3 votes)
- I did that's why i went down here(1 vote)
- why are Pixar villains always cute ;-;
ps: I didn't eat food today.
(Starvation)(2 votes) - to 1:22they never mentioned how the bumper in the left frame got deleted in the right frame. or how the purple, green car's smile changed. 1:41(2 votes)
- wada wada wada wada(2 votes)
- How could you use shot lighting?(1 vote)
- Did you guys tilt the light on lightning macqueen or not?(1 vote)
Video transcript
- Once master lighting is complete, we then begin shot lighting. In shot lighting we are
adjusting the lights to support the individual shot. One of the goals of shot
lighting is to direct the viewer's attention, to get them to look where we want them to. Oftentimes a shot will have
a lot going on that could grab the audience's attention. Here is an example of a
very busy shot from Cars 3, first with master lighting, and here it is with final shot lighting. In shot lighting we added
more light to the tops of the cars from the track lights. This helped to give the cars more contrast and it emphasized the fact
that the cars are being lit by the lights on the track. The additional contrast
makes the shot more dramatic. We also added more light
to the dirt where the cars are driving and darkened
the ground close to camera. This gave the shot more depth
and helped the audience look where we wanted them to. As the cars swing around to
the other side of the frame, in shot lighting we
continued to keep that strong top light which helps to carve
him out from the background. In shot lighting we artificially
darkened the foreground car as the camera passes it. This helps keep the focus on McQueen, even though we can't see
him on the other side. Losing the audience's attention, even for a split second, can
make the shot less clear. Finally, when McQueen comes
back into view we shot lit him so that he was brighter
on the top and darker on the side to help him feel dimensional. We also moved his key
light so that he would have as much shaping as possible. By keeping the green car on
the left a little darker, we make sure that the
audience's attention stays fixed on McQueen. Another goal of shot
lighting is to make shots work in context. Meaning that one shot
cuts smoothly to the next. As an example, here are two
consecutive shots from Cars 3. In this first shot we
introduce Miss Fritter, the school bus. She is an over-the-top character
and we wanted to reveal her theatrically with lighting. However, in the master
lighting she was getting enough light that she could be
seen standing behind Cruz and McQueen. So in shot lighting we
darkened her and then animated on a spot light as a way to
dramatically introduce her. In the master lighting of
the second shot you can see that the spot light existed,
but ti was moving around. By locking down the spot
light onto the characters in shot lighting we not
only create that theatrical moment, we also improve continuity. A third goal of shot lighting
is to make characters look appealing from the
camera angle of the shot. In this example from Toy
Story 3 Lots-O is meant to look mean and even a little evil. In master lighting, there is
a red light that is coming from the left side of the screen, but it isn't doing much on Lots-O. So we added a new light
onto him from that direction to emphasize the red and
also give him more shaping on his face. We also added more red
light to the bug character and Ken who are behind Lots-O. This serves to not only
give them more shape, but to also support the
idea of the red light in the background. Since the light is red,
it reinforced the idea that they are Lots-O's henchmen. For more examples of shot lighting, let's hear from two of our shot lighters. - My name is Linhan Li, I'm
a lighting artist at Pixar. We usually start with the
DP for initial review. So we'll be on the same page
on what's the most important elements in the shot. The DP may ask for some
separation between character and background. Then we need to knock the
background out by lower the contrast and bring more
contrast to the foreground. Sometimes there might be
background elements that's drawing unwanted attention,
we want to tone that down. - One of the things that
I had in family dinner was in the far background
you see the kitchenette which has a bunch of chrome things in it. And they were a little bit shiny. They weren't specific to the story, they were just sort of
atmosphere and you would see this kind of flashy stuff
in the back behind him and it's like, that's
visually not quite working, it's close but not quite. So I dimmed them down a
little bit so it wasn't so distracting. We kind of sweeten things
as we refine and polish. - Here's a shot that is
very typical shot lighting scenario. This is over the shoulder
character conversation. When I just got this shot
starting from master lighting everything worked out pretty well. Except that we want to have more emphasis on the main character
that's facing the camera and we want to push the background further so we don't pay much attention to it. I added the key light
and tweaked intensity to give this main character
a more interesting and appealing look and add more
atmosphere to the background so there's less contrast. Also, this shot will
require some detail work. For example, there is this
metal badge on the main character's hat and we
want to bring out that metallic quality. I added a special kick
light to the badge only to bring out the speck from the metal. And because of the brim
of the hat is black verses black hair we want
to create some separation, I also added a ring
light to have some kick on the edge of the brim
of the hat so it separates from the dark hair. - Now that you have a sense
of how shot lighting works, it's your turn to try it out. Let's return to the previous
exercise that you setup the master lighting in. We can now take a closer
look at one of the camera angles and shot light to it. Your goal in the next
exercise is to match this color key by selecting the
correct lights and adjusting your light parameters. After this exercise, you'll
have reached the end of this lesson on lighting. Congratulations! If you want to learn more
about the science of color, check out our lesson on color science. Or if you want to learn more
about how we render images, check out the rendering lessons. Both of these lessons
are relevant to lighting, so check 'em out.