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### Course: AP®︎/College Calculus BC > Unit 11

Lesson 2: AP Calculus BC 2015- 2015 AP Calculus BC 2a
- 2015 AP Calculus BC 2b
- 2015 AP Calculus BC 2c
- 2015 AP Calculus BC 2d
- 2015 AP Calculus BC 5a
- 2015 AP Calculus BC 5b
- 2015 AP Calculus BC 5c
- 2015 AP Calculus BC 5d
- 2015 AP Calculus BC 6a
- 2015 AP Calculus BC 6b
- 2015 AP Calculus BC 6c

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# 2015 AP Calculus BC 2c

Time when particle reaches a certain speed.

## Want to join the conversation?

- are they gonna give me the calculator or do i have to bring my own?(3 votes)
- Im pretty sure you have to bring your own...

And bring in a TI-something (preferably 83 or 84)(4 votes)

- What buttons do you need to press to get to Equation Solver on the calculator? I understand that you could solve it, but I wanna know how to do it faster under a time crunch haha(1 vote)

## Video transcript

- [Voiceover] Part c,
find the time at which the speed of the particle is three. So let's just remind
ourselves what speed is. It's the magnitude of velocity. So, if you have the x, actually let me draw it this way, if you have the x dimension of, or the x component of a velocity, right over there, so this is the rate
of, which x is changing with respect to time. And you have the y
component of the velocity you have the y component of the velocity, let's say it looks something like that. That is dy dt. Then the, then the speed is
going to be the magnitude of the sum of those two vectors. So, this right over here
the magnitude of this, of this vector right over here, is going to be the speed. Well, what's the magnitude of that? Well, the Pythagorean theorem tells us it's going to be the square root of your x component of velocity squared, so dx dt, the rate at which x is changing with
respect to time, squared. Plus your y component, dy dt, squared. This right here is the speed. And we need to figure out at what time is this thing equal to three? So let's figure that out. So the square root of, what's the x component of our velocity? Well, they told us over here, the x component of our velocity is cosine of t squared. So, cosine of t squared, we're gonna square that whole thing. And then plus the y
component of the velocity, the rate of change, the
rate at which y's changing with respect to time. That's e to the zero point five t, and we're going to square that. So plus e to the zero point five t, and we're going to square that. This right over here is
our expression for speed, as a function of time. And we still have to figure out, when does this thing, when does this thing equal nine? So there's a couple of ways, we could just subtract nine, or sorry when does this equal three? When does this equal three? And so we could try to, we
could just subtract three from both sides and input this into our solver, or we could begin to
simplify this a little bit, we could square both sides, and you would get cosine,
let me write it this way, you could get cosine of t squared, squared plus e to the zero point five
t, and then squaring that, well two times zero
point five is just one, so this is the same thing as e to the t, is equal to nine. And now we can subtract
nine from both sides, and we get cosine of t squared, squared, I could've written cosine
squared of t squared, but this makes it a little
bit clearer, I think. Plus e to the t minus
nine is equal to zero, and now once again, in
this part of the AP exam, we can use our calculators. So let's use our calculators to solve let's use it to solve for, in this case, t, but I'll do everything in terms of x. So, the equation, zero is equal to is equal to, let me just delete all of this actually, just to get it out of the way. Alright, is equal to cosine, and I'm gonna use x as my variable, cosine of x squared, close that parenthesis, and then I wanna square the cosine, the whole thing, plus e to the t. So second e to the, but my variable that I'm
gonna solve for is x, I'm just replacing all the t's with x just for inputting into the calculator, e to the x minus nine, minus nine is equal to zero, is equal to zero. We already have this set equal to zero, and so we click enter, and then we could, we could just use our previous
answer as our initial guess, and we click, we have to do
this little blue solve there, so I click alpha, solve, let the calculator munch
on it a little bit, and it gets t is equal to, or x is equal to, but this is really t, two point one nine six. So we get t is approximately two point one nine six. Did I type that in right? Two point one nine, yep
and then round that up. And we are all done.