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Unit 1: Performing transformations
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About this unit
In this topic you will learn about the most useful math concept for creating video game graphics: geometric transformations, specifically translations, rotations, reflections, and dilations. You will learn how to perform the transformations, and how to map one figure into another using these transformations.Learn
Practice
- Translate pointsGet 3 of 4 questions to level up!
- Determine translationsGet 3 of 4 questions to level up!
- Translate shapesGet 3 of 4 questions to level up!
Learn
Practice
- Rotate pointsGet 3 of 4 questions to level up!
- Determine rotationsGet 3 of 4 questions to level up!
- Rotate shapesGet 3 of 4 questions to level up!
Learn
Practice
- Reflect pointsGet 3 of 4 questions to level up!
- Determine reflectionsGet 3 of 4 questions to level up!
- Determine reflections (advanced)Get 3 of 4 questions to level up!
- Reflect shapesGet 3 of 4 questions to level up!
Learn
Practice
- Dilate pointsGet 3 of 4 questions to level up!
- Dilations: scale factorGet 3 of 4 questions to level up!
- Dilations: centerGet 3 of 4 questions to level up!
- Dilate trianglesGet 3 of 4 questions to level up!
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Level up on all the skills in this unit and collect up to 1600 Mastery points!