To see the angle of rotation, we draw lines from the center to the same point in the shape before and after the rotation. Counterclockwise rotations have positive angles, while clockwise rotations have negative angles. Then we estimate the angle. For example, 30 degrees is 1/3 of a right angle.
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- is there any way to find out how many degrees to turn it without guess and check?(30 votes)
- Well, I guess you can do it by looking at the coordinates and calculating it, but it's too complicated to explain and not worth doing. Since they give you an actual model of it when rotating, just give it a rough estimate and plug it in. That's all I can say. :)(23 votes)
- why is he saying prime? when he says a letter(10 votes)
- In the video:
ΔA'B'C' is the image of ΔABC under a rotation about the origin, (0, 0).
The source, ΔABC, is read "triangle A B C"
- this is the triangle you start with
The image, ΔA'B'C', is read "triangle A-prime B-prime C-prime"
- this is the triangle you get after the rotation
Using the suffix "prime" after each point lets us know that he is talking about the image of the rotation (not the source of the rotation).
Hope this helps!(20 votes)
- How do i tell if the rotation is negative is posative or negative?(9 votes)
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The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.(8 votes)
- But how do we know which way the shape was rotated? It could be any way. Sometimes the two shapes are really far apart and its really hard to tell.(5 votes)
- When you have practiced this enough, you should be able to tell the 4 general rotations (90 degrees, 180 degrees, and 270 degrees) counterclockwise (positive direction), and thus their equivalents (270 degrees, 180 degrees, and 90 degrees) clockwise. Whit this, you can at least be able to figure out a lot of limitations. so looking at the picture in the video, you should be able to see that it is < 90 counterclockwise (between 0 to 90) and which would be >270 clockwise (between - 270 and - 360 degrees). While it may not always give the answer, it generally eliminates 2 of 4 answers.(3 votes)
- Is there a reason it is called a prime?(4 votes)
- Yes, there is a reason it is called a prime!
Using the suffix "prime" after each point of ΔA'B'C' - "A-prime B-prime C-prime" - lets us know that we are talking about the image of the rotation, and not the source of the rotation (ΔABC, the triangle we started with).
Hope this helps!(5 votes)
- Could you make a video with some formulas?(4 votes)
- The formulas require sufficient knowledge of trigonometry & such. Rotation is used all the time in programming to make objects rotate, and is often combo-ed with linear algebra to make the cool effects you'll see in games & animations.
Khan Academy collaborated with Pixar to make this series of videos, where they teach you about deriving that formula: https://www.khanacademy.org/computing/pixar/sets/rotation/a/rotation-lesson-brief(3 votes)
- Why does the positive angle turn
Counterclockwiseand a protractor measured as
Why We Can't Just change the positive angle to "
clockwise" that we will not mixed up together?
Please try to answer this because this gives me a headache.(4 votes)
- It has to do with the unit circle and the trig functions. Since the 1st quadrant is positive x and positive y, it makes sense that the basic trig functions are within this quadrant. So the angles between 0 and 90 are in the first quadrant and require the counterclockwise rotation. Clockwise would put the angles in the positive x negative y fourth quadrant.(2 votes)
- How is it a positive angel?(3 votes)
- We define rotations in the counter-clockwise direction as positive and those going clockwise as negative. This is just an established convention, and if you wanted to do it the other way, you would have to restructure a fair amount of math.(4 votes)
- I don't get rotations can somebody help me(1 vote)
- [Instructor] We're told that triangle A-prime, B-prime, C-prime, so that's this red triangle over here, is the image of triangle ABC, so that's this blue triangle here, under rotation about the origin, so we're rotating about the origin here. Determine the angle of rotation. So like always, pause this video, see if you can figure it out. So I'm just gonna think about how did each of these points have to be rotated to go from A to A-prime, or B to B-prime, or from C to C-prime? So let's just start with A. So this is where A starts. Remember we're rotating about the origin. That's why I'm drawing this line from the origin to A. And where does it get rotated to? Well, it gets rotated to right over here. So the rotation is going in the counterclockwise direction, so it's going to have a positive angle. So we can rule out these two right over here. And the key question is, is this 30 degrees or 60 degrees? And there's a bunch of ways that you could think about it. One, 60 degrees would be 2/3 of a right angle, while 30 degrees would be 1/3 of a right angle. A right angle would look something like this. So this looks much more like 2/3 of a right angle, so I'll go with 60 degrees. Another way to think about is that 60 degrees is 1/3 of 180 degrees, which this also looks like right over here. And if you do that with any of the points, you would see a similar thing. So just looking at A to A-prime makes me feel good that this was a 60-degree rotation. Let's do another example. So we are told quadrilateral A-prime, B-prime, C-prime, D-prime, in red here, is the image of quadrilateral ABCD, in blue here, under rotation about point Q. Determine the angle of rotation. So once again, pause this video, and see if you can figure it out. Well, I'm gonna tackle this the same way. I don't have a coordinate plane here, but it's the same notion. I can take some initial point and then look at its image and think about, well, how much did I have to rotate it? I could do B to B-prime, although this might be a little bit too close. So I'm going from B to, let me do a new color here, just 'cause this color is too close to, I'll use black, so we're going from B to B-prime right over here. We are going clockwise, so it's going to be a negative rotation. So we can rule that and that out. And it looks like a right angle. This looks like a right angle, so I feel good about picking negative 90 degrees. We could try another point and feel good that that also meets that negative 90 degrees. Let's say D to D-prime. So this is where D is initially. This is where D is, and this is where D-prime is. And once again, we are moving clockwise, so it's a negative rotation. And this looks like a right angle, definitely more like a right angle than a 60-degree angle. And so this would be negative 90 degrees, definitely feel good about that.