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3. Scale deformers

Scale deformers change the size of parts of a character or object in animation. They make things bigger or smaller to create a new look. For example, Pixar used scale deformers to make one lamp's head and foot bigger, so it more closely resembled the proportions of a human baby. This makes the audience perceive the lamp as younger!

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Video transcript

- When John Lasseter created his animated short, he wanted a younger lamp. He observed that children tend to have bigger heads and bottoms as compared to the rest of their bodies. So to make his lamp appear younger, he scaled down the lamp and then he he scaled up the foot and head to make Junior. To get a little experience of creating a new model, let's add some scaling deformers to modify the lamp. At Pixar, the art department often gives us draw-overs to guide us in remodeling the character. In the following exercise, we see a draw-over like this one that you will try to match using scaling deformers. When you're done, your lamp should look much younger.